Hearts Variants
Omnibus, Spot Hearts, Black Maria — the family of penalties, and what this table plays.
Play Hearts freeEvery Hearts table agrees the hearts hurt; after that, the house rules multiply. These are the variants players ask about, and exactly which rules apply here.
The variant family
| Variant | The twist |
|---|---|
| Omnibus Hearts | The Jack of Diamonds is worth −10 — a card you WANT to win. Changes ducking maths completely. |
| Spot Hearts | Each heart costs its face value (2♥ = 2 … A♥ = 14), 95 points a hand instead of 26. |
| Black Maria | British cousin: A♠ and K♠ also carry penalties (7 and 10) beside the Queen's 13. |
| 3-player Hearts | Remove the 2♦ and deal 17 each; the pass cycles left, right, hold. |
| "Queen breaks hearts" | A common house rule where dropping Q♠ opens heart leads. |
| Moon choice | Some tables let the shooter choose +26 to others or −26 to self every time. |
What this table plays
- Classic 4-player Hearts, 52 cards, no partners, no Jack of Diamonds bonus.
- Passing runs left, right, across, then a hold hand, repeating.
- The 2♣ leads the first trick; no points may be played on it.
- Hearts must be broken before they can be led — and Q♠ does not break them.
- Moon: the other three players take +26 — unless that would end the game in the shooter's favour anyway, in which case the shooter takes −26.
- First player to reach 100 ends the match; lowest score wins.
Small glossary
- Breaking hearts
- The first heart discarded on another suit — from then on hearts may be led.
- The Lady / Black Maria
- The Queen of spades, 13 points to whoever wins her.
- Shooting the moon
- Taking all 26 points in one hand, turning them against the field.
- Ducking
- Deliberately losing a trick by playing under the winning card.
- Hold hand
- The fourth hand in the cycle, played with no pass.
Keep reading
- How to Play Hearts — the complete rules.
- Hearts Strategy — passing, the Queen and the moon.
- Hearts Scoring — points, the Queen and the moon.
- Shooting the Moon — how to do it and how to stop it.
- Hearts for 3 Players — three-handed rules, 5 and 6 too.
